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Pokémon Neo Info: Don't care for my "fake"
spoilers? (What's wrong with you?? :P) Well, check
out some of the text spoilers for Neo.
Meriipu
Bubii Baby
Power: If
Bubii is your Active Pokémon, whenever an
attack does anything to Bubii, your opponent flips
a coin. If tails, that attack does nothing.
You
may evolve Bubii to a Magmar by attaching a Magmar
card to this Pokémon.
Otachi
Elekid Baby
Power: If
Elekid is your Active Pokémon, whenever an
attack does anything to Elekid, your opponent flips
a coin. If tails, that attack does nothing.
You
may evolve Elekid to an Electabuzz by attaching an
Electabuzz card to this Pokémon.
Pokémon
Power: Once during your turn, you may flip a
coin. If heads, do 20 damage to your opponent's
Active Pokémon (Don't apply Weakness or
Resistance.) This power can't be used if Elekid
is Asleep, Confused, or Paralyzed.
Slowking Pokémon
Power: Intellectual Battle - Whenever your
opponent plays a Trainer card, flip a coin. If
heads, that Trainer card does nothing. This power
can't be used if Slowking is Asleep, Confused, or
Paralyzed.
Poké
Nut Attach
Poké Nut to your Active Pokémon. At
anytime during your turn, you may discard
Poké Nut from this Pokémon to remove
up to 2 damage counters from it. (You cannot
attach Poké Nut to your Active
Pokémon if it already has a Poké
Item attached to it.)
Usokii
Professor
Utsugi Shuffle your hand
into your deck, then draw 7 cards.
Until the end of
your turn, you cannot play any other Trainer
cards.
Yamikarasu
Neo Edition Text Spoilers
Basic
Pokémon
40 HP
Type
Attacks:
0 damage
Chain Lightning- Search your deck
for
Energy equal to to the number of Meriipu you have
in play (including this one) and attach them
to Meriipu.
20 damage
Thundershock - Flip a coin. If heads,
the Defending Pokémon is now
Paralyzed.
Weakness:
Resistance:
Retreat:
Lv. 9
Baby
Pokémon
30 HP
Type
Attacks:
10 damage
During your opponent's next turn, ignore all
Pokemon Powers (including Bubii's Baby
Power).
Weakness:
Resistance:
Retreat:
Lv. ?
Basic
Pokémon
40 HP
Type
Attacks:
10x damage
Fury Swipes - Flip 3 coins. This attack
does 10 damage times the number of heads.
Weakness:
Resistance:
Retreat:
Lv. 8
Baby
Pokémon
30 HP
Type
Attacks:
Weakness:
Resistance:
Retreat:
Lv. ?
Stage
1 Pokémon (Evolves from Slowpoke)
80 HP
Type
Attacks:
20+ damage
Mad Impact - Flip a coin. If heads, this
attack does 20 damage plus 10 more damage and the
Defending Pokémon is now Confused; if tails,
this attack does 20 damage.
Weakness:
Resistance:
Retreat:
Lv. ??
Trainer
(Poké Item)
Basic
Pokémon
40 HP
Type
Attacks:
10x damage
Struggle - Does 10 damage times the
number of damage counters on Usokii
30 damage
Rock Throw
Weakness:
Resistance:
Retreat:
Lv. 13
Trainer
Basic
Pokémon
60 HP
Type
Attacks:
10 damage
Peck
20 damage
Chase - During your opponent's next
turn, if the Defending Pokémon retreats, do
10 damage to that Pokémon (Don't apply
Weakness and Resistance). (Benching either
Pokémon ends this effect.)
Weakness:
Resistance:
Retreat:
Lv. 32
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Text and Information
© 1999-2000 by Philippe Van Lieu and/or respectible
partners. |