"Almost-Instant-Except-You-Have-To-Wait-For-The-Good-Cards Death" (Yes that was the title) (by Chris Gutzeit)
Energy:
14 Fire
14 Psychic
2 Double Colorless
Fire Pokémon:
3 Charmander
3 Charmeleon
1 Flareoen
2 Ponyta
1 Rapidash
Psychic Pokémon:
2 Gastly
1 Haunter
1 Jynx
4 Abra
4 Kadabra
2 Drowzee
Colorless Pokémon:
2 Jigglypuff
1 Wigglytuff
1 Kangaskhan
2 Eevee
Trainers:
OOPS!! I didn't put any in this deck!!!
Basic Idea-
The Basic Idea of this deck is send out a high hp pokemon to
aborb the damage while you build up a good pokemon like Chameloen and
Kadabra. If you want to pack more power, try adding a Charizard and
Alakzam. Remove the Eevees, Flareoen, and Drowzees. Fill the rest up
with Fire energy and maybe two Psychic Energy.
How well this deck works-
Like most this in pokemon, It mainly depends on your oppenat's
deck. You will surely lose agianst a Psychic Water deck, but have a
good chanse vs a Plant Fighting. In my history of this deck it was
pretty good. It beat my dad's Fighting Water (can't remember the name
of the pre-construted Jungle one. Help?). I couldn't bat him anytime
eles. It even beat my Fire Water (mostly fire. I only used 4 magikarp
and 4 Gyrados)!!